4 votes

How feasible would it be to add some sort of prevention for taking several hundreds of damage per second? Maybe make it a recursive wild mod, or just a toggleable feature (even if it gives you a penalty). I find it frustrating to be doing well in a run just to take 400ish damage in >1 second. Not many builds I know of can take that much burst damage, and it seems to happen in almost every run sooner or later

Suggested by: Prototype Upvoted: 06 Jun Comments: 1

Under consideration Quality of Life

Comments: 1

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