Full suggestion: https://drive.google.com/file/d/1hyhRVv6iDRKUuSBVqd3vgyYRveVtRdbT/view?usp=sharing
I'm proposing a rework of the current Mine Tree and adding 3 specialized Mine Trees (Loaded, Auto, Defensive).
Basic Mine Tree suggestion: https://novadrift.featureupvote.com/suggestions/88846
Auto Mine Tree:
Tier 1: Auto Mines
-> Mines automatically deployed if out of mine trigger radius of existing mines. While you're in the radius, assembled mines are stored, then auto-deployed when out of radius.
Tier 2: Compact Mines
-> +4 Mine construct limit.
-> +60% Mine assembly speed.
-> -50% Mine damage, total mine effect, mine trigger radius.
-> -20% Mine maximum hull.
Tier 2: High Explosive Mines
-> +25% Mine damage, total mine effect.
Tier 3: ????
-> Can deploy unlimited mines on screen. Total mine construct limit now controls maximum mine storage.
-> Mine assembly speed increases as total mine construct limit increases.
-> Mine assembly speed increases as speed increases.