My full suggestion is here: https://drive.google.com/file/d/1hyhRVv6iDRKUuSBVqd3vgyYRveVtRdbT/view?usp=sharing
I'm proposing a rework of the current Mine Tree and adding 3 specialized Mine Trees (Loaded, Auto, and Defensive). The purpose of this suggestion is to enable builds centered around mines. (There are some ???? parts where I couldn’t find proper names for mods.)
Basic Mine Tree suggestion: https://novadrift.featureupvote.com/suggestions/88846
Loaded Mine Tree:
Tier 1: Loaded Mines
-> Current Loaded Mines mod. (Unchanged)
Tier 2: Minefield
-> Current Minefield mod plus -25% projectiles within Loaded Mines.
Tier 2: ????
-> Your mines lose the ability to deal mine damage.
-> +25% projectiles within Loaded Mines.
Tier 3: ????
-> 3x projectiles within loaded mines.
-> -50% base rate of fire for your weapon.
(Note: Your weapon's total rate of fire is reduced by half, but your loaded mines gain total +50% more projectiles.)