- All enemies in the shield's effect radius are linked.
- Damage dealt to one linked enemy does 10% of its damage to all other linked enemies.
- Damage done to you while your shield is up and an enemy is linked is 20% less, the damage of which is instead divided between and diverted to linked enemies.
- Enemies that received damage from link damage doesn't trigger cascading damage to linked enemies.
Cooldown: 6.5 seconds