Rebound: bounces projectiles off ships; less damage on impact.
NOTE: "splinter": rebound is completed, weapon will use Splinter/Blast Radius as normal.
Rebound & Refract
rebounds projectile off other ships
weapon with short range (e.g. Torrent) will refract energy around target, affecting ships close by.
Side mod A:
Weapon bounces from one ship to nearby ships automatically.
*will extend the chain distance for short range weapons like Torrent/Lance or any close ranged energy shots.
Side mod B
Rebounded projectiles will become sticky and weapon will activate damage after 0.5 seconds of contact
Bounces of the wall only once if projectile hits the wall before hitting ship or object.
*Wall Bounce+Warp Strike "Wall bounce" hits wall & "Warp Strike" will activate to the other side of the screen.