Warp Shield's teleportation feature often works against the player, dropping them into more danger which they may not be prepared for. Instead of blinking to a rotating destination, try one of the following:
A) take the player ship out of the arena for a moment and replace it with a fast-moving reticle to set Warp's destination (Chimeric's idea)
B) Use an algorithm to determine a nearby safe point to send the player's ship to.
Shielded Constructs + Warp Shield need not inherit any such change.