[qol] [clarity] [setting]
As part of the continued effort to increase the clarity of Nova Drift, I propose the option to have a very thin white outline around Asteroids, to make them easier to see.
The easiest way to achieve this, coding-wise, would be to have the Asteroid draw a pure-white version of itself, very slightly bigger, behind its main sprite. This would allow it to be a toggle within the settings, without adding any more sprite to the texture pages, and adding only very little work to the draw pipeline.
Under consideration Hazard Quality of Life Settings User Interface
Comments: 4
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26 Feb, '20
LurkAlso, some of the small bits of asteroids can be very small right now; I think they even shrink over time while remaining collidable? Few-pixel-sized asteroid bits are annoying to shoot or ram; for clarity, they shouldn't ever be that small. With a highlight/border they might just look like stars or XP.
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28 Feb, '20
SownLaughterAsteroids are fine with the fragmentation IMO/Experience.. I mentioned full asset color customization outline options.
I figure tackle everything from color blindness to personal optimization for all the assets.
This way people have no reason to complain about visual issues about anything when they can self tweak it. -
29 Feb, '20
V2Blast AdminSownLaughter's mentioned feature request: https://novadrift.featureupvote.com/suggestions/80860/a-color-wheel-for-customizing-the-games-assets-individually
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24 May, '20
V2Blast AdminRelated suggestion: https://novadrift.featureupvote.com/suggestions/93466/asteroid-visibility