When playing with the Siege Weaponry mod, it's extremely easy to blow yourself up when your attention is pulled away from your HP bar and the user forgets to let go of the mouse button (which inevitably happens due to the ramping nature of enemy waves).
As it is now, 99% of my runs (and probably others as well) with that mod end due to this.
A sound effect that changes/scales based your %hull remaining while firing your weapon with the Siege Weaponry mod would vastly improve the player's experience with it.
Under consideration Mod Music/Sound Quality of Life
Comments: 4
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20 Feb, '20
LurkOn the Discord I suggested for the intensity of the alert to scale with (current HP)/(next tick's self-damage amount), which ought to give warning relative to how much danger it's putting you in.
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26 Feb, '20
KrakisWe can add a screen indicator too. The borders of the screen became more and more red when you use Siege Weaponry (or other self-damaging mods)
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27 Feb, '20
Lurk^ That's true, a visual would be warranted for players who are deaf or who may choose not to listen (streamers, people in quiet places, etc.)
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03 Jun, '20
Sir KeroYes please! Both sound and visual cues for ramping self damage would be incredibly nice. If this is implemented, can we please get the same thing for Vortex?