I suggest adding "While your shield is down, its cooldown cannot be interrupted" to Sanctuary so it will be useful with shields other than Bastion.
With high maneuverability and low cooldown, Tempest Break lends itself to avoiding damage while the shield is down. With low maneuverability and comparatively long cooldown, Sanctuary does not. Yet, damage interrupts cooldown with Sanctuary and not with Tempest Break. The result is that, if you take Sanctuary and your shield goes down, it's difficult to evade damage, and damage prevents your shield from recovering, and if the situation you're in was dangerous to break your shield, it's probably impossible to recover... unless your shield is innately immune to cooldown interruption, which only Bastion is.
Comments: 1
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06 Oct, '20
SuperEvilMegaCatIsn't the idea for Sanctuary is to have a highly durable shield that would prefer to stay active for as long as possible by recovering on the run, and Tempest Break a fast-recovery shield that is designed to constantly break then come back? Giving what makes Tempest Break unique to Sanctuary is really a no-go since Sanctuary isn't meant to be broken and the moment it is, you should be f*cked so know your strenghts and weaknesses then design your build around them - build Omni-shield for example.