TIPS:

Better Settings / Pause Menu

Suggested by: Chimeric (26 Feb) Upvoted: 11 Jul Comments: 17

Put ship on top layer

Suggested by: Dirgecaller (26 Feb) Upvoted: 10 Jul Comments: 3
Under consideration Quality of Life User Interface

[QoL] Quick restart button

Suggested by: Grak (26 Feb) Upvoted: 06 Jul Comments: 1
Under consideration Quality of Life User Interface

A color wheel for Customizing the games assets individually

Suggested by: SownLaughter (27 Feb) Upvoted: 2 days ago Comments: 1

Add mouse-over tip for "MAX icon"

Suggested by: NowOnTest (25 Mar) Upvoted: 2 days ago Comments: 0
Under consideration Mod Quality of Life User Interface

Enemy warnings on HUD

Suggested by: V2Blast (19 Feb) Upvoted: 01 Jun Comments: 0
Planned User Interface

Improve enemy "railguns" FX for clearer hit/no hit

Suggested by: Lurk (19 Feb) Upvoted: 23 Jun Comments: 0
Under consideration Enemy Quality of Life User Interface

Clarity Option: Asteroid Sprite Outline

Suggested by: EyeBallin' (26 Feb) Upvoted: 06 Jun Comments: 4

QOL - Undo button

Suggested by: lee Dilloway (17 Apr) Upvoted: 23 Jun Comments: 0
Under consideration Quality of Life User Interface

[Info] Kill count at end screen

Suggested by: scouttea (13 Apr) Upvoted: 26 Jun Comments: 0
Under consideration User Interface

Revise powerups sprites and indicators for better clarity

Suggested by: Lurk (19 Feb) Upvoted: 23 Jun Comments: 1
Under consideration Quality of Life User Interface

New Description Structure

Suggested by: Teal V2 (12 Jun) Upvoted: 2 days ago Comments: 0
Under consideration Quality of Life User Interface

Weapon Transparency

Suggested by: Dylan (31 May) Upvoted: 23 Jun Comments: 0
Under consideration Quality of Life User Interface Weapon

Temporary Stats

Suggested by: Anrita (10 May) Upvoted: 2 days ago Comments: 0
Under consideration Quality of Life User Interface

Do not "accept mod choice" when spacebar is pressed

Suggested by: Sheltim (08 Apr) Upvoted: 23 Jun Comments: 0
Under consideration Quality of Life User Interface

Post-game enemy kill counts and hazard counts

Suggested by: Lurk (20 Mar) Upvoted: 20 Apr Comments: 0
Under consideration Quality of Life User Interface

Visual Feature - Each weapon should have a model that visibly attaches to the ship

Suggested by: lee Dilloway (17 Apr) Upvoted: 2 days ago Comments: 0
Under consideration User Interface Weapon

Don't hide score, level progress bar, and current level

Suggested by: Lurk (26 Feb) Upvoted: 26 Jun Comments: 0
Under consideration Quality of Life User Interface

Increase blast visibility

Suggested by: Vogelspin (30 Jun) Upvoted: 2 days ago Comments: 0
Under consideration Quality of Life User Interface

Setting to display stack count numbers on screen

Suggested by: Sharlike (12 Jun) Upvoted: 29 Jun Comments: 0

[UI/QoL] Plating Stat

Suggested by: Chronopie (12 Jun) Upvoted: 27 Jun Comments: 0
Under consideration Quality of Life User Interface

Shielded Constructs Resistance Display

Suggested by: Anrita (10 May) Upvoted: 23 Jun Comments: 0
Under consideration Mod Quality of Life User Interface

Inspiration for "Visibility after Wrapping the screen"

Suggested by: KingTaltia (09 Apr) Upvoted: 23 Apr Comments: 0
Under consideration Quality of Life User Interface

Show tooltips on mouseover of gear/mods on Scores page

Suggested by: Sheltim (09 Apr) Upvoted: 23 Jun Comments: 0
Under consideration Quality of Life User Interface

Combat Log Options

Suggested by: Elysium (21 May) Upvoted: 03 Jun Comments: 2

PS4 controller UI icons

Suggested by: Sieran (26 May) Upvoted: 23 Jun Comments: 0
Under consideration Quality of Life User Interface

QOL option: Stacking damage numbers

Suggested by: Vogelspin (09 May) Upvoted: 24 May Comments: 0
Under consideration Quality of Life User Interface

Construct Health Indicators

Suggested by: ICBM (06 May) Upvoted: 06 Jun Comments: 0
Under consideration Quality of Life User Interface

[UI] Weapon cooldown gauge

Suggested by: Lucas (27 Apr) Upvoted: 21 May Comments: 0
Under consideration Quality of Life User Interface Weapon

Off-Screen Tracking

Suggested by: Anrita (11 May) Upvoted: 24 May Comments: 1
Under consideration Quality of Life User Interface

Asteroid Visibility

Suggested by: Anrita (11 May) Upvoted: 06 Jun Comments: 1
Under consideration Quality of Life User Interface

Higher refresh rates

Suggested by: somebirby (28 Jun) Upvoted: 07 Jul Comments: 0
Under consideration Quality of Life User Interface

[QoL] More data available after the run ends

Suggested by: Chronos (02 Jun) Upvoted: 27 Jun Comments: 0
Under consideration Other Feature User Interface

[QoL] Front Marker even when using Propulsive Munitions

Suggested by: scouttea (04 Apr) Upvoted: 23 Jun Comments: 0
Under consideration Mod Quality of Life User Interface

You teleported here arrow option

Suggested by: Panda (26 Mar) Upvoted: 08 Apr Comments: 0

Some thought to mines

Suggested by: NowOnTest (13 Mar) Upvoted: 29 Mar Comments: 0
Under consideration Mod Quality of Life User Interface

Alt color pallettes

Suggested by: Ryan Dorkoski (15 Mar) Upvoted: 15 Mar Comments: 1
Under consideration User Interface

Longer/shorter incoming enemy warnings for challenge modes

Suggested by: Lurk (19 Feb) Upvoted: 19 Feb Comments: 1
Under consideration Challenge Mode User Interface

Zoom in/out mod

Suggested by: Ozfelt (27 Jun) Upvoted: 27 Jun Comments: 0
Under consideration Mod Other Feature User Interface

Smaller Scale

Suggested by: anon (17 Mar) Upvoted: 17 Mar Comments: 0

Add new